NoD is a curated online design magazine authored by professional designers, writers, and educators who write to inspire creativity and promote engaged thinking about today’s most pressing design topics. Subscribe to NoD and receive a biweekly newsletter recapping the most recent posts, interviews and reviews from our featured authors.

The New Designer: Clients and Collaboration (part 3 of 8)

November 21st, 2008
Author of this post: Dave Holston | About Blog Authors »

Note: This is part 3 in an 8 part series by design instructor and NoD author Dave Holston. To view Dave’s previous entries please click here.

The term “professional designer” can apply to anything from a service provider to a strategic partner, depending on a person’s individual experience, their approach to problem solving, and their relationship with a client. At one end of the scale, a design vendor simply responds to a specific request made by a client and provides them with a commodity. They perform tasks that can be easily replicated by others. Competition at this level is based primarily on cost. In the middle of this scale are design professionals who offer direction and some degree of specialization. They bring not only expertise to the table, but also a degree of professionalism. At the far end of the scale stands the design consultant. They are able to serve in an advisory role, guiding the client through the design problem solving process. As design problems become more complex and require broader collaborative thinking, advisors provide not just solutions, but actually lend insight and depth, and help synthesize information amassed or created by collaborators.
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Photoshop CS4: What’s New and What’s Missing in Masking

November 17th, 2008
Author of this post: Tara MacKay | About Blog Authors »

Extracting detailed objects from a background can be a tricky thing in Photoshop, particularly when dealing with fuzzy edges like hair, fur, and leaves of trees. The Quick Selection tool and the Refine Edge feature introduced in Photoshop CS3 go a long way, but there are more powerful solutions…

Personally, I’ve been a fan of the Extract filter for a while. With it, you use a “highlighter” to roughly define the edge of the object you wish to extract, and Photoshop comes pretty close to what you’re looking for. The results can be a little rough or jaggy, but usable or easily fixable in many cases.


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